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Crypto-token for buying and selling gaming digital goods
|Token sale opening date||
4. Dec 2017
7 days ago
|Token sale closing date||
29. Jan 2018
in 1 months
Decentralized ecosystem where digital goods on all gaming platforms – mobile, PC, console, and VR/AR – can be sold as liquid assets using trustless (i.e., fully secure) smart contracts executing on blockchain technology. The digital goods transactions will take place using a crypto-token called "FLIP". Globally, gamers purchase over US$100 billion of digital goods each year. Most of these digital goods are locked within individual games, and gamers lose all of their value when they stop playing that game. The current infrastructure does not promote the liquidity, transparency or security required by gamers to buy, sell and trade digital goods. The FLIP token will leverage the Ethereum blockchain and ERC-20 token interface. This infrastructure and the FLIP smart contracts will eliminate questions of trust and protect the transacting gamers from fraud. Game developers and publishers will be given open-sourced plug-ins and software development kits (SDKs) from Gameflip for integration.
Articles and research
Gameflip Moving Digital Gaming Goods Network Onto Blockchain by CoinTelegraph By Darryn Pollock on CoinTelegraph
Gameflip Shatters FLIP Pre-Sale Goals, Sets Sights on December 4, 2017 ICO by Richard Kastelein on Blockchain News
JT Nguyen - Co-founder and CEO
Terry Ngo - Co-founder and CTO
Bryan Talbot - Head of Engineering
Matheus Arnellas - Head of Live Operations
Ed Kim - Head of Business Development
Udayan Sharma - Head of Marketing
Tony Simonovsky - ICO Success Manager
|Country of origin||USA|
|Blockchain||Ethereum (What is blockchain?)|
|Blog (not available)|
|Slack chat (not available) (What is this?)|
|Github (What is this?)|
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