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Using Vreo’s plug-ins with the most popular game engines, including Unity 3D and Unreal Engine, developers can allocate any surface in any game on any platform for advertising in a flexible range of formats—audio, banners, billboards, posters, signage, videos—all embedded directly in the gaming environment so they won’t interrupt gameplay. Developers and advertisers will be matched on our B2B marketplace depending on specific parameters set by the participating parties, such as age, country or genre. Once a campaign is running, Vreo’s unique Cost-Per-Quality-View means advertisers only pay full price for ads that gamers view in a meaningful way. Lower-quality impressions are discounted based on precise metrics such as how long the ad was on-screen, what proportion of the screen it filled, and whether the ad was cropped or obscured in any way.
Vreo for Advertisers · 5 days ago
Vreo for game developers · 5 days ago
Vreo Public Sale Update · 13 days ago
The new Vreo Gamer Bounty · a month ago
Total 14 posts.
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Andreas Schemm - Co-Founder & CEO
Alfred Steiof - Co-Founder & Managing Partner
Kai Nitsche - Co-Founder & Head of Design
Egor Malychev - Head of Partnerships
Ali Pasha Foroughi - CTO
Tino Kügler - Analysis/Algorithms
Katerina Koicheva - Marketing/Communication expert
Roman Pivtoranis - 3D Artist/Game Design
Christian Jungen - Senior Coder
|Country of origin||Switzerland|